#include "graphics/color.h"

namespace dw {
	namespace graphics {

const Color< float > Color< float >::Black(0.0f, 0.0f, 0.0f, 1.0f);
const Color< float > Color< float >::Blue(0.0f, 0.0f, 1.0f, 1.0f);
const Color< float > Color< float >::Brown(0.75f, 0.5f, 0.0f, 1.0f);
const Color< float > Color< float >::Cyan(0.0f, 1.0f, 1.0f, 1.0f);
const Color< float > Color< float >::Gold(1.0f, 0.84f, 0.0f, 1.0f);
const Color< float > Color< float >::Grey(0.5f, 0.5f, 0.5f, 1.0f);
const Color< float > Color< float >::Green(0.0f, 1.0f, 0.0f, 1.0f);
const Color< float > Color< float >::Magenta(1.0f, 0.0f, 1.0f, 1.0f);
const Color< float > Color< float >::Orange(1.0f, 0.65f, 0.0f, 1.0f);
const Color< float > Color< float >::Pink(1.0f, 0.75f, 0.8f, 1.0f);
const Color< float > Color< float >::Purple(0.5f, 0.0f, 0.5f, 1.0f);
const Color< float > Color< float >::Red(1.0f, 0.0f, 0.0f, 1.0f);
const Color< float > Color< float >::White(1.0f, 1.0f, 1.0f, 1.0f);
const Color< float > Color< float >::Yellow(1.0f, 1.0f, 0.0f, 1.0f);
const Color< float > Color< float >::LightBlue(0.4f, 0.8f, 0.88f, 1.0f);


	} // namespace graphics
} // namespace dw
